Nikl.me

Hi, I'm Niklas

This page contains a few of my projects. Nowadays, many of them are using the Rust programming language and mostly concern the game engine Bevy.

Sometimes I feel like writing a blog post about something...

Latest projects:

Cinnog

Cinnog uses Leptos with static site generation and islands mode to render a static website with dynamic parts using WebAssembly. As a…

bevy_common_assets

This Bevy plugin offers generic asset loaders for common file formats, allowing you to define your own asset types and load them from asset…

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Latest posts:

Bevy ECS as a data layer for static site generation with Leptos

06 January, 2024

TLDR: I wrote a static site generator using Leptos and Bevy ECS called Cinnog. There are many static site generators and since I tend to use…

Notes on mobile development with Bevy #2

03 August, 2023

My Bevy mobile app is very incomplete, but I would like to be able to distribute test builds early on. That means Android builds need to be…

GitHub workflow to publish a Bevy Android app

02 August, 2023

This is a guide on how to configure a GitHub workflow for building, signing and publishing an Android app that uses Bevy (there is a…

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